Taylor Problem 16.14 version finite difference
Contents
Taylor Problem 16.14 version finite difference#
Here we’ll solve the wave equation for \(u(x,t)\),
\(\begin{align} \frac{\partial^2 u(x,t)}{\partial t^2} = c^2 \frac{\partial^2 u(x,t)}{\partial x^2} \end{align}\)
by a finite difference method, given its initial shape and velocity at \(t=0\) from \(x=0\) to \(x=L\), with \(L=1\), The wave speed is \(c=1\).
The shape is:
\(\begin{align} u(x,0) = \left\{ \begin{array}{ll} 2x & 0 \leq x \leq \frac12 \\ 2(1-x) & \frac12 \leq x \leq 1 \end{array} \right. \;, \end{align}\)
and the velocity is zero for all \(x\) at \(t=0\). So this could represent the string on a guitar plucked at \(t=0\).
Created 03-Apr-2019. Last revised 06-Apr-2019 by Dick Furnstahl (furnstahl.1@osu.edu).
Template version: Add your own code where your see #***
based on the equations below.
Background and equations#
We will discretize \(0 \leq x \leq L\) into the array x_pts
with equal spacing \(\Delta x\). How do we find an expression for the second derivative in terms of points in x_pts
? Taylor expansion, of course! Look at a step forward and back in \(x\):
with all of the derivatives evaluated at \((x,t)\).
By adding these equations we eliminate all of the odd derivatives and can solve for the second derivative:
which is good to order \((\Delta x)^2\) rather than \(\Delta x\) because of the cancellation of odd terms. We get a similar expression for the time derivative by adding equations expanding to \(t\pm \Delta t\). But instead of solving for the second derivative, we solve for \(u\) at a time step forward in terms of \(u\) at previous times:
\(\begin{align} u(x, t+\Delta t) \approx 2 u(x,t) - u(x, t-\Delta t) + \frac{\partial^2 u}{\partial t^2}(\Delta t)^2 \end{align}\)
and substitute the expression for \(\partial^2 u/\partial x^2\), defining \(c' \equiv \Delta x/\Delta t\). So to take a time step of \(\Delta t\) we use:
\(\begin{align} u(x, t+\Delta t) \approx 2 u(x,t) - u(x, t-\Delta t) + \frac{c^2}{c'{}^2} [u(x+\Delta x,t) - 2 u(x,t) + u(x-\Delta x,t)] \qquad \textbf{(A)} \end{align}\)
This is the equation to code for advancing the wave in time.
To use the equation, we need to save \(u\) for all \(x\) at two consectutive times. We’ll call those u_past
and u_present
and call the result of applying the equation u_future
. We have the initial \(u(x,0)\) but to proceed to get \(u(x,\Delta t)\) we’ll still need \(u(x,-\Delta t)\) while what we have is \(\partial u(x,0)/\partial t\). We once again turn to a Taylor expansion:
\(\begin{align} u(x, -\Delta t) = u(x,0) - \frac{\partial u(x,0)}{\partial t}(\Delta t) % + \frac12 \frac{\partial^2 u}{\partial t^2}(\Delta t)^2 + \cdots \\ % &= u(x,0) - \frac{\partial u(x,0)}{\partial t}(\Delta t) % + \frac12 \frac{c^2}{c'{}^2} [u(x+\Delta x,0) - 2 u(x,0) + u(x-\Delta x,0)] \qquad \textbf{(B)} \end{align}\)
and now we know both terms on the right side of \(\textbf{(B)}\), so we can use this in \(\textbf{(A)}\) to take the first step to \(u(x, \Delta t)\).
[Note: in the class notes an expression for \(u(x, -\Delta t)\) was given that included a \((\Delta t)^2\) correction. However, this doesn’t work, so use \(\textbf{(B)}\) instead.]
%matplotlib inline
import numpy as np
import matplotlib.pyplot as plt
from matplotlib import animation, rc
from IPython.display import HTML
class uTriangular():
"""
uTriangular class sets up a wave at x_pts. Now with finite difference.
Parameters
----------
x_pts : array of floats
x positions of the wave
delta_t : float
time step
c : float
speed of the wave
L : length of the string
Methods
-------
k(self, n)
Returns the wave number given n.
u_wave(self, t)
Returns u(x, t) for x in x_pts and time t
"""
def __init__(self, x_pts, delta_t=0.01, c_wave=1., L=1.):
#*** Add code for initializaton
self.delta_x = x_pts[1] - x_pts[0]
self.c_prime = self.delta_x / self.delta_t # c' definition
self.u_start() # set the starting functions
def u_0(self, x):
"""Initial shape of string."""
if (x <= L/2.):
#*** fill in the rest
def u_dot_0(self, x):
"""Initial velocity of string."""
return #*** fill this in
def u_start(self):
"""Initiate u_past and u_present."""
self.u_present = np.zeros(len(x_pts))
self.u_dot_present = np.zeros(len(x_pts))
self.u_past = np.zeros(len(x_pts))
for i in np.arange(1, len(x_pts) - 1):
x = self.x_pts[i]
self.u_present[i] = #*** define the t=0 u(x,0)
self.u_dot_present[i] = #*** define the t=0 u_dot(x,0)
self.u_past[i] += #*** Implement equation (B)
self.t_now = 0.
def k(self, n):
"""Wave number for n
"""
return n * np.pi / self.L
def u_wave_step(self):
"""Returns the wave at the next time step, t_now + delta_t.
"""
u_future = np.zeros(len(self.x_pts)) # initiate to zeros
for i in np.arange(1, len(x_pts) - 1):
u_future[i] = #*** Implement equation (A)
# update past and present u
self.u_past = self.u_present
self.u_present = u_future
return u_future
def u_wave_at_t(self, t):
"""
Returns the wave at time t by calling u_wave_step multiple times
"""
self.u_start() # reset to the beginning for now (sets t_now=0)
if (t < self.delta_t):
return self.u_present
else:
for step in np.arange(self.t_now, t+self.delta_t, self.delta_t):
u_future = self.u_wave_step()
return u_future
First look at the initial (\(t=0\)) wave form.
L = 1.
c_wave = 1.
omega_1 = np.pi * c_wave / L
tau = 2.*np.pi / omega_1
# Set up the array of x points (whatever looks good)
x_min = 0.
x_max = L
delta_x = 0.01
x_pts = np.arange(x_min, x_max + delta_x, delta_x)
# Set up the t mesh for the animation. The maximum value of t shown in
# the movie will be t_min + delta_t * frame_number
t_min = 0. # You can make this negative to see what happens before t=0!
t_max = 2.*tau
delta_t = 0.0099
print('delta_t = ', delta_t)
t_pts = np.arange(t_min, t_max + delta_t, delta_t)
# instantiate a wave
u_triangular_1 = uTriangular(x_pts, delta_t, c_wave, L)
print('c_prime = ', u_triangular_1.c_prime)
print('c wave = ', u_triangular_1.c)
# Make a figure showing the initial wave.
t_now = 0.
u_triangular_1.u_start()
fig = plt.figure(figsize=(6,4), num='Standing wave')
ax = fig.add_subplot(1,1,1)
ax.set_xlim(x_min, x_max)
gap = 0.1
ax.set_ylim(-1. - gap, 1. + gap)
ax.set_xlabel(r'$x$')
ax.set_ylabel(r'$u(x, t=0)$')
ax.set_title(rf'$t = {t_now:.1f}$')
line, = ax.plot(x_pts,
u_triangular_1.u_present,
color='blue', lw=2)
# add a line at a later time
line_2, = ax.plot(x_pts,
u_triangular_1.u_wave_at_t(0.5),
color='black', lw=2)
fig.tight_layout()
Next make some plots at an array of time points.
t_array = tau * np.arange(0, 1.125, .125)
fig_array = plt.figure(figsize=(12,12), num='Triangular wave')
for i, t_now in enumerate(t_array):
ax_array = fig_array.add_subplot(3, 3, i+1)
ax_array.set_xlim(x_min, x_max)
gap = 0.1
ax_array.set_ylim(-1. - gap, 1. + gap)
ax_array.set_xlabel(r'$x$')
ax_array.set_ylabel(r'$u(x, t)$')
ax_array.set_title(rf'$t/\tau = {t_now/tau:.3f}$')
ax_array.plot(x_pts,
u_triangular_1.u_wave_at_t(t_now),
color='blue', lw=2)
fig_array.tight_layout()
fig_array.savefig('Taylor_Problem_16p14_finite_difference.png',
bbox_inches='tight')
Now it is time to animate!
We use the cell “magic” %%capture
to keep the figure from being shown here. If we didn’t the animated version below would be blank.
%%capture
fig_anim = plt.figure(figsize=(6,3), num='Triangular wave')
ax_anim = fig_anim.add_subplot(1,1,1)
ax_anim.set_xlim(x_min, x_max)
gap = 0.1
ax_anim.set_ylim(-1. - gap, 1. + gap)
# By assigning the first return from plot to line_anim, we can later change
# the values in the line.
u_triangular_1.u_start()
line_anim, = ax_anim.plot(x_pts,
u_triangular_1.u_wave_at_t(t_min),
color='blue', lw=2)
fig_anim.tight_layout()
def animate_wave(i):
"""This is the function called by FuncAnimation to create each frame,
numbered by i. So each i corresponds to a point in the t_pts
array, with index i.
"""
t = t_pts[i]
y_pts = u_triangular_1.u_wave_at_t(t)
line_anim.set_data(x_pts, y_pts) # overwrite line_anim with new points
#return line_anim # this is needed for blit=True to work
frame_interval = 80. # time between frames
frame_number = 201 # number of frames to include (index of t_pts)
anim = animation.FuncAnimation(fig_anim,
animate_wave,
init_func=None,
frames=frame_number,
interval=frame_interval,
blit=False,
repeat=False)
HTML(anim.to_jshtml()) # animate using javascript